Apply to First Round’s AI/ML Unconference to Learn From Fellow Builders

Apply to First Round’s AI/ML Unconference to Learn From Fellow Builders

Apply to First Round’s AI/ML Unconference to learn from fellow builders in the industry. The Unconference is designed to tackle the tactical challenges of everyday building such as cleaning and labeling... ...datasets, fine-tuning models, and monitoring them in production in the fast-paced world of AI and ML. First Round has long-standing partnerships with companies like Labelbox and Verkada, and backs... ...newer startups like Rewind and Together, which are innovating in the AI and ML space. The Unconference format allows attendees to share and learn in dynamic, focused breakout discussions,... ...fostering multi-dimensional conversations among people with different perspectives. The event aims to build the strongest community of technical startup leaders by providing a forum for folks to swap tactics and share learnings. The First Round AI Unconference will take place on Monday, August 28, from 5-8 pm in San Francisco. Attendees will participate in small breakout discussions on the most burning questions for... ...AI and ML leaders, and get a chance to interact with early-stage companies in this space. The content of the Unconference is tailored to cover top-of-mind topics from AI & ML leaders across the org chart in sessions covering areas like selecting... ...between Foundation Model providers, building a moat for generative AI applications, open-source vs closed-source models and devtools, and more. Applications are currently being accepted for leaders or operators in the AI or ML space. The application deadline is Friday, August 25.

#Unconference#leaders#Round

Building a Simple Game

Building a Simple Game

Game development is both fun and interesting, and can be a good departure from more traditional software engineering projects. Concepts such as GameObjects, Scenes, and Prefabs are key to game programming, and can be learned hands-on by building a simple game. Game development and traditional software engineering have many similarities, including some aspects of object-oriented principles. Game engines provide a framework and libraries that support common functions for game development, including... ...rendering for 2D or 3D graphics, physics and collision detection, networking, memory management, and more. Most games are built with established engines by popular third-party providers like Unity, Unreal, and CryEngine. Unity is popular with smaller teams and single developers due to its ease of use and quick feature iteration,... ...while Unreal is often used for larger AAA titles due to its ability to produce slick-looking games. GameObjects in game engines are components of a typical game and can include sprites for 2D graphics, models and textures for... ...3D graphics, physics elements, sound assets, light sources, cameras for rendering, and code for specific gameplay features. Scenes are collections of GameObjects, often representing individual levels in a game. Prefabs are templates used to create GameObjects during gameplay, useful for frequently used components. Having a background in traditional software engineering is beneficial for game development, as many concepts and skills carry over. To build a game, you can start with a new 3D project in Unity, create a player object that responds... ...to keyboard inputs, and create coins which players can collect by colliding with them. Games can be structured using the Model-View-Controller approach, which helps maintain clean structure and aids in debugging. Unity and Visual Studio Code are both free for personal use and can be used to follow tutorials and create a simple game.

#game#development#GameObjects

How to hire your first growth team

How to hire your first growth team

Growth teams focus on creating distribution strategies that acquire, activate, engage, and monetize customers on the existing product value. Growth teams and pods often form around acquisition, activation, monetization, and/or... ...engagement goals. The first goal new growth teams usually take on is acquisition. Improved acquisition leads to healthier engagement and monetization; refining these initial stages can enhance downstream metrics. Before achieving Product-Market Fit (PMF), develop a growth model hypothesis. If there... ...is no validation that the product has found PMF, growth has nothing to grow. During early signs of traction and initial scaling stages, founder-led growth is the best path where... ...the founder drives growth efforts across product-led, marketing-led, or sales-led motions. As your company transitions from the search for and validation of PMF to scaling work, you can begin hiring your growth team. The skill set of your first... ...growth hire should be anchored to the biggest growth lever that is currently experiencing friction: acquisition, activation, engagement, or monetization. A growth leader should not be your first hire; instead, hiring a “builder” profile such as an Acquisition PM or Retention Growth Marketer... ...is a better bet. These individuals are growth generalists focused on broad tactical and execution skills within a specific domain. There are two common archetypes of growth team structure: centralized and decentralized growth teams. Centralized growth teams are optimized for velocity... ...but often hoard growth responsibility. Decentralized growth teams distribute responsibility across the organization but may lack unified direction. Regardless of the structure, the entire company should continue aligning to growth outcomes. The reporting structure can be either reporting to the CEO or a Marketing/Product/Revenue leader. Companies should avoid the trap of hiring a growth leader to outsource solving growth... ...problems, as this often results in initiatives that do not produce desired outcomes. It is recommended not to hire a team for growth too early in the PMF journey, as it may not warrant multiple headcounts.

#growth#teams#acquisition

Sunday Thinking

Sunday Thinking

The Sunday Thinking newsletter is designed to stimulate thought processes for the week ahead. The concept of the "Power of Three" - stillness, solitude, and space - is important for making good decisions. Stillness allows for clarity, solitude reduces noise, and space provides distance from others' opinions and expectations. Self-awareness is cultivated through life auditing and questioning, focusing on small victories and daily improvements. Questions for morning reflection include identifying things to be grateful for, desired feelings for the day, and commitments. Evening reflection questions include identifying who was helped, what brought joy, and accomplishments of the day. Thriving is an art and involves using "no" as a complete sentence, continuously rediscovering oneself, and balancing empathy for others with self-empathy. An important aspect of thriving is knowing when to speak, listen, leave, pivot, pause, and persevere. The newsletter promotes a new way to get wine deals through WineText, which offers daily deals with potential savings up to 70% off. Reflection question for the week: "What are some things you've had to unlearn in order to move forward?" Weekly intentions include feeding imagination, choosing ease over hurry, keeping promises... ...to oneself, being intentional with habits, and engaging with the present moment. Recognizing that the biggest obstacle to inner peace is our own reactions to situations is crucial to developing self-awareness and calmness.

#include#newsletter#week